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<title>轮回之牢: MainWindow类 参考</title>
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   <div id="projectname">轮回之牢<span id="projectnumber">&#160;0.0.1</span>
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<a href="#signals">信号</a> &#124;
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="class_main_window-members.html">所有成员列表</a>  </div>
  <div class="headertitle"><div class="title">MainWindow类 参考</div></div>
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类 MainWindow 继承关系图:</div>
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<center><span class="legend">[<a href="graph_legend.html">图例</a>]</span></center></div>
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MainWindow 的协作图:</div>
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<div class="center"><img src="class_main_window__coll__graph.png" border="0" usemap="#a_main_window_coll__map" alt="Collaboration graph"/></div>
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<table class="memberdecls">
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信号</h2></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>restart</b> ()</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
Public 成员函数</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>MainWindow</b> (QWidget *parent=nullptr)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>StartGame</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>NextLeve</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CustomSetting</b> (int W, int H, uint64_t bm, uint64_t mm, uint64_t pm)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ChangBM</b> (uint64_t bm)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ChangMM</b> (uint64_t mm)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ChangPM</b> (uint64_t pm)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setShadow</b> (QWidget *widget, qreal dx, qreal dy)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>exitGame</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>con_Games</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>showVictory</b> (uint64_t times, int death_times)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>paintEvent</b> (QPaintEvent *event) override</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>eventFilter</b> (QObject *obj, QEvent *event)</td></tr>
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<hr/>该类的文档由以下文件生成:<ul>
<li>D:/Code/cProgram/CPP/Qt/TeamCurriculumDesign/Ui/<a class="el" href="mainwindow_8h_source.html">mainwindow.h</a></li>
<li>D:/Code/cProgram/CPP/Qt/TeamCurriculumDesign/Ui/mainwindow.cpp</li>
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